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 Post subject: DECOMP RATE?
PostPosted: Mon Nov 10, 2014 8:39 pm 
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Greetings,

Watched "The Walking Dead" last night & Eugene used a fire hose to destroy zombies - I mean they just literally dissolved!
Makes me wonder, how long would it take for zombies to rot to the point they'd start to fall apart - thus ending the threat.

Opinions? :words:


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 Post subject: Re: DECOMP RATE?
PostPosted: Wed Nov 12, 2014 9:05 am 
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Yeah,it looks like a squirt gun might now be a viable weapon! Those "soaker types"
put out quite a blast


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 Post subject: Re: DECOMP RATE?
PostPosted: Wed Nov 12, 2014 2:43 pm 
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Those guys spent a good while inside a non-air-conditioned Georgia building (oven). They were probably more well done than the ones outside in the fresh air.


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 Post subject: Re: DECOMP RATE?
PostPosted: Thu Nov 13, 2014 11:05 am 
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Yea, if we're talking an actual (the world is working) fire hose from a truck the pressure is 100-250 PSI which I think could destroy some biters.

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 Post subject: Re: DECOMP RATE?
PostPosted: Thu Nov 13, 2014 11:45 am 
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The Z series I just read had an interesting take on the issue. It suggests that zombies are resistant to the normal decay due to bacteria--but not to mold.

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 Post subject: Re: DECOMP RATE?
PostPosted: Thu Nov 13, 2014 1:13 pm 
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raistlin wrote:
The Z series I just read had an interesting take on the issue. It suggests that zombies are resistant to the normal decay due to bacteria--but not to mold.


Yea that would make sense for the Walking Dead cause they're what 2 years into the future? Maybe more?

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 Post subject: Re: DECOMP RATE?
PostPosted: Fri Nov 14, 2014 2:54 pm 
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I think that the decomposition does not occur as a result of a change in their internal physiology, in short, they are immortal, until terminated breaking their skull.


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 Post subject: Re: DECOMP RATE?
PostPosted: Fri Nov 14, 2014 3:37 pm 
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manowar1313 wrote:
raistlin wrote:
The Z series I just read had an interesting take on the issue. It suggests that zombies are resistant to the normal decay due to bacteria--but not to mold.


Yea that would make sense for the Walking Dead cause they're what 2 years into the future? Maybe more?

514 days......

http://walkingdead.wikia.com/wiki/Television_Show_Timeline

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 Post subject: Re: DECOMP RATE?
PostPosted: Fri Nov 14, 2014 4:13 pm 
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manowar1313 wrote:
raistlin wrote:
The Z series I just read had an interesting take on the issue. It suggests that zombies are resistant to the normal decay due to bacteria--but not to mold.


Yea that would make sense for the Walking Dead cause they're what 2 years into the future? Maybe more?




Well, I had "assumed" that each season represented one year, but....... :?


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 Post subject: Re: DECOMP RATE?
PostPosted: Fri Nov 14, 2014 4:15 pm 
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alessandro wrote:
I think that the decomposition does not occur as a result of a change in their internal physiology, in short, they are immortal, until terminated breaking their skull.




Not likely, as once blood flow stops the tissues will start to die & decompose. :mrgreen:


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 Post subject: Re: DECOMP RATE?
PostPosted: Sat Nov 15, 2014 4:07 am 
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Do the dead bleed?
Since every single zombie have wound if the phisiology remain the same they drain themself after little time.
Also the theory of the balance of the blood would not be with in accordance with the movement of skeletal zombies.


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 Post subject: Re: DECOMP RATE?
PostPosted: Sat Nov 15, 2014 4:20 am 
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I think it depends who writes the script haha.... :clap:

But if I wanted to get scientific, I think the leaching of calcium from the bones because of poor diet and degradation of tissue would cause a zombie to "crumble". Perhaps some of that calcium is leached from bones to help fuel muscle contractions so that the more a zombie moves, the weaker its bones will get. Quite the opposite of human physiology, I suppose.

http://www.ncbi.nlm.nih.gov/pmc/articles/PMC1334730/

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 Post subject: Re: DECOMP RATE?
PostPosted: Sat Nov 15, 2014 10:15 am 
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JeeperCreeper wrote:
I think it depends who writes the script haha.... :clap:

But if I wanted to get scientific, I think the leaching of calcium from the bones because of poor diet and degradation of tissue would cause a zombie to "crumble". Perhaps some of that calcium is leached from bones to help fuel muscle contractions so that the more a zombie moves, the weaker its bones will get. Quite the opposite of human physiology, I suppose.

http://www.ncbi.nlm.nih.gov/pmc/articles/PMC1334730/




You got a lot of nerve - inserting reality into this conversation!!! :mrgreen:


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 Post subject: Re: DECOMP RATE?
PostPosted: Sun Nov 16, 2014 2:24 pm 
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Mad Mike wrote:
Greetings,

Watched "The Walking Dead" last night & Eugene used a fire hose to destroy zombies - I mean they just literally dissolved!
Makes me wonder, how long would it take for zombies to rot to the point they'd start to fall apart - thus ending the threat.

Opinions? :words:



Each author handles the topic differently. There isn't really a right answer. It seems clear that something supernatural is halting normal cell death or allowing for cellular regeneration without the nutrients supplied by blood flow.

In The Walking Dead they have had several precedents for zombies in high moisture areas to be effected by that water. I'm glad that they are remaining consistent with the rules of the world they are creating.

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 Post subject: Re: DECOMP RATE?
PostPosted: Sun Nov 16, 2014 3:23 pm 
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JeeperCreeper wrote:
I think it depends who writes the script haha.... :clap:


And that's the best answer because the science behind the zombies can be useful for plot development. Choose the pseudo science explanation that helps to make the story the best :)

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 Post subject: Re: DECOMP RATE?
PostPosted: Mon Nov 17, 2014 11:32 am 
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raistlin wrote:
JeeperCreeper wrote:
I think it depends who writes the script haha.... :clap:


And that's the best answer because the science behind the zombies can be useful for plot development. Choose the pseudo science explanation that helps to make the story the best :)



Agreed - what I was leading up to was at SOME point there won't be enough muscle left to allow zombies to move - ergo no more threat! :clap:


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 Post subject: Re: DECOMP RATE?
PostPosted: Mon Nov 17, 2014 11:40 am 
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Mad Mike wrote:
Agreed - what I was leading up to was at SOME point there won't be enough muscle left to allow zombies to move - ergo no more threat! :clap:


Unless you go with the idea that everyone is already infected with the zombie virus, but that you don't become one until you die. Then there is always some threat since the living won't be around forever.

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 Post subject: Re: DECOMP RATE?
PostPosted: Mon Nov 17, 2014 12:05 pm 
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Mad Mike wrote:
alessandro wrote:
I think that the decomposition does not occur as a result of a change in their internal physiology, in short, they are immortal, until terminated breaking their skull.




Not likely, as once blood flow stops the tissues will start to die & decompose. :mrgreen:


Plus if they were not decaying how do you explain the large open sores of rotting flesh?


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 Post subject: Re: DECOMP RATE?
PostPosted: Wed Dec 24, 2014 12:57 pm 
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GOT IT
GOT IT
GOT IT.......

I think I have the most positive answer to the current theory... First u die... Then u turn... Then you eat other humans that are not zombies.. Then if you eat the brains, It makes you smarter... And with this in consideration if you eat the human tissues then the death in the zombie "decay" is replaced with new fresh blood, like the ultimate blood transfusion that gives you extra time and if you eat enough, then you are always never decaying due to replenish... With that in mind it fully explains why zombies with more gore are the most wild, because they find it harder to replinish their blood stream, which turns them into constant eaters, in other words they eat to stay alive, if you just recently turned, then you have time to stagger around with your full stomach selves...

I won...

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 Post subject: Re: DECOMP RATE?
PostPosted: Fri Aug 07, 2015 12:20 am 
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http://darkdissolution.blogspot.com/201 ... -farm.html

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