Don't forget the 120mm shotgun shell they now have for the main gun. If anything will reduce a street full of zeds to easily avoided chum, it is a 120mm smooth bore cannon firing a shell full of tungsten carbide 0000 buckshot.
My point exactly. I so often find myself looking at a shotgun saying "Its nice...but do you have anything with double-digit tonnage? And it'll need to fire rounds the size of my head."
Actually its just a sinle sabot depleted uranium (during wartime) round (approx 1" in diameter, 18inches long)..its a ultra fast (1mile per second) solid dart, wouldnt do jack to a croud, maybe slice a nice 1 person wide path but thats it
I'm also a bit curious about this.
An Abrams (or any other type of tank) isn't exactly an easy thing to jump onto, especially whilst its moving. Sure, the tank crew can climb up onto it, no worries. But it isn't moving at about 40k's an hour or so when they are trying to get into it. Hull down, with all hatches closed, I doubt there would be enough zombies on the tank to wrench open the hatches. I don't reckon enough hands could be fitted around the hatch to do that.
Additionally - tanks frequently work in tandem or more. I remember reading reports of tanks 'wiping' Viet Cong off tanks in Vietnam using small arms fire. Not much of a chance of hurting the tank. Though probably not much of a chance of getting a head shot either.
That aside for a second, though. Why would zombies decide to crawl all over the tank? Let's assume that the tank has buttoned down. No humans are visible to it. It rumbles up to the first line of undead, squishing them quite flat. It reverses. Then squishes again. And again. And again. The zombies, being zombies, don't see the fleshlings inside, so mill about aimlessly.
Upon returning to base, each vehicle is given a thorough going over by infantry armed for the task, before refuelling and going out again.
Doesn't even have to be a tank - a bulldozer up armoured appropriately or better yet, a steam roller would work pretty well, I'd have thought.
Sure, that wouldn't answer the problem of getting all the zombies out from underneath the sewers/the closet etc, but if (and its a pretty big if) there is enough time to mobilise the armoured vehicles, I'd estimate that you could keep them from coming at you in numbers for a while.
Failing that - not a bad bug out vehicle, at least until you hit shitty roads and bog the thing.
You dont just jump/easily climb on a tank..its an act of grabbing handholds, putting your feet here or there, and hauling your butt up, no simple task even for a physically fit sentient marine, a zed wont have a chance to just jump up
tanks work in tandem when 2/3 of your crew/force aint trying to eat your face
Only problem with a tank is 1 hr of operation requires 10 man hours of repair (just to keep it operational, even more to repair/restore broken components)
A tank can go in places that a wheeled vehicle cant, I have seen tank trails thru mud that sank a hummer, the tank just slithers across it and churns it to baby crap mud with those huge treads, its hard to stop a tank