Oh and I am bringing this:

She fits in the PU. Circa 1980 model, mark I, mod I, issue: one each.

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jackba wrote:Have hiked this repeatedly over the last 4 years, never another track in the wash. This place is federal land. I'm not planning on stocking it, the stock will be in my PU. I can get to the location in about 1.5 hours.
Oh and I am bringing this:
She fits in the PU. Circa 1980 model, mark I, mod I, issue: one each.
silentpoet wrote:My first two warning shots are aimed center of mass. If that don't warn them I fire warning shots at their head until they are warned enough that I am no longer in fear for my life.

KnightoftheRoc wrote:show me how this pertains.
sql_yoda wrote:KnightoftheRoc wrote:show me how this pertains.
The bikini is sort of sand-colored if you don't count what look like tiger stripes.
silentpoet wrote:My first two warning shots are aimed center of mass. If that don't warn them I fire warning shots at their head until they are warned enough that I am no longer in fear for my life.





FAIL
WIN
SIR HELLO THERE SIR
I'D ROB THAT
GET OUTTA THE ROAD YA DAMN VAGRANTSGlennbo wrote: move in quick, quiet bursts with long pauses in between.
Vodage wrote:Glennbo wrote: move in quick, quiet bursts with long pauses in between.
I just wanted to highlight this part of your post. I don't have much real-world experience with this, but I can attest to the fact that at least in games (CoD4) this works very well.
The problem is that in a game, your standard field of view is 90°. The standard human field of view is more like 260°. So I'm playing versus a bunch of people with no periphery.
Also, since it's a team-based game, the enemy has multiple targets. Someone might have seen me running, but once I went prone behind a highway divider, they sought another target.
By the time I'm inside whatever building they're perched in, almost within range to stick my combat knife in their ass, they've forgotten about me in favor of the moron who stands in plain sight firing randomly into the windows.
silentpoet wrote:My first two warning shots are aimed center of mass. If that don't warn them I fire warning shots at their head until they are warned enough that I am no longer in fear for my life.

KnightoftheRoc wrote:Vodage wrote:Glennbo wrote: move in quick, quiet bursts with long pauses in between.
I just wanted to highlight this part of your post. I don't have much real-world experience with this, but I can attest to the fact that at least in games (CoD4) this works very well.
The problem is that in a game, your standard field of view is 90°. The standard human field of view is more like 260°. So I'm playing versus a bunch of people with no periphery.
Also, since it's a team-based game, the enemy has multiple targets. Someone might have seen me running, but once I went prone behind a highway divider, they sought another target.
By the time I'm inside whatever building they're perched in, almost within range to stick my combat knife in their ass, they've forgotten about me in favor of the moron who stands in plain sight firing randomly into the windows.
In real-world use, this has it's place, it also has it's places where it won't fly. In the original post, Glennbo was discussing moving at night, and this was just one aspect of what he was talking about. The downside to this advice, is if someone DOES notice you- you now LOOK like your up to something, so what might have been dismissed in their mind as "just some guy" now becomes "some guy up to something".
Myself, I'll stick with slow = smooth, and smooth = fast.


ODA 226 wrote:+1,000,000 Knight. A SHTF situation is NOT a video game where you have endless lives or "respawns". Anyone with any military experience would know that the fastest way to be compromised during a night patrol is to move in "quick bursts". Slow, deliberate and quiet movement, making use of shadows is the only way to ensure stealthy movement. Move with quick or jerky movements and you WILL get noticed.
Vodage wrote:ODA 226 wrote:+1,000,000 Knight. A SHTF situation is NOT a video game where you have endless lives or "respawns". Anyone with any military experience would know that the fastest way to be compromised during a night patrol is to move in "quick bursts". Slow, deliberate and quiet movement, making use of shadows is the only way to ensure stealthy movement. Move with quick or jerky movements and you WILL get noticed.
Good to know. Don't have any military experience personally; thanks for the tip.
So what about a situation in which slow movement wouldn't be an option?
For example: A 3-man group with limited medical supplies on them. One is injured, and needs to be carried by the other two to a location with better medical supplies.


Vodage wrote:So what about a situation in which slow movement wouldn't be an option?
For example: A 3-man group with limited medical supplies on them. One is injured, and needs to be carried by the other two to a location with better medical supplies.
silentpoet wrote:My first two warning shots are aimed center of mass. If that don't warn them I fire warning shots at their head until they are warned enough that I am no longer in fear for my life.


Arkiser wrote:Barefoot you are much quieter barefoot

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