It is currently Wed Apr 23, 2014 2:30 pm

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 17 posts ] 
Author Message
PostPosted: Thu May 12, 2011 7:38 pm 
Offline

Joined: Thu May 12, 2011 7:32 pm
Posts: 4
This topic is for REALISTIC designs. Not the ones where you get 20 million dollars, and then there's a zombie apocalypse.


Top
 Profile  
 
PostPosted: Thu May 12, 2011 7:48 pm 
Offline
* * * * *
User avatar

Joined: Mon Jan 26, 2009 4:35 pm
Posts: 1363
Location: VA
bigeato wrote:
This topic is for REALISTIC designs. Not the ones where you get 20 million dollars, and then there's a zombie apocalypse.



What is the purpose of the compound you have in mind?

_________________
Image Image


Top
 Profile  
 
PostPosted: Thu May 12, 2011 7:55 pm 
Offline
ZS Moderator
ZS Moderator
User avatar

Joined: Sun Mar 04, 2007 10:18 pm
Posts: 12562
Location: Greater New Orleans Area
Welcome to the forum. Please go by the introduction thread and introduce yourself.

As for your topic you need to expand upon what you want and perhaps post a link or a picture to make it clear for others.

Thanks
raptor

_________________
Duco Ergo Sum
Dictum sapienti sat est
Link to ZS Hall of Fame Forum
Link to Bank Rate.com Bank Ratings Lookup - Use this to see if your bank is healthy


Top
 Profile  
 
PostPosted: Thu May 12, 2011 7:56 pm 
Offline

Joined: Thu May 12, 2011 7:32 pm
Posts: 4
Extended survival. Wall, farm (animal and plant). And what animals would you choose?


Top
 Profile  
 
PostPosted: Thu May 12, 2011 7:59 pm 
Offline
* * * * *
User avatar

Joined: Mon Jan 26, 2009 4:35 pm
Posts: 1363
Location: VA
bigeato wrote:
Extended survival. Wall, farm (animal and plant). And what animals would you choose?



Sounds more like a farm. What threats are you planning to counter?

_________________
Image Image


Top
 Profile  
 
PostPosted: Thu May 12, 2011 8:01 pm 
Offline

Joined: Thu May 12, 2011 7:32 pm
Posts: 4
Say 3-5 weeks after z-day. Rural or urban area. Threats: thousands of potential zombies, raiders, starvation. Party of 5-15.


Top
 Profile  
 
PostPosted: Thu May 12, 2011 8:11 pm 
Offline
* * * * *
User avatar

Joined: Mon Jan 26, 2009 4:35 pm
Posts: 1363
Location: VA
bigeato wrote:
Say 3-5 weeks after z-day. Rural or urban area. Threats: thousands of potential zombies, raiders, starvation. Party of 5-15.


A-ha... Zombies arent real, you know that, right?

_________________
Image Image


Top
 Profile  
 
PostPosted: Thu May 12, 2011 8:14 pm 
Offline

Joined: Thu May 12, 2011 7:32 pm
Posts: 4
future zombie disasters. imagiantation.


Top
 Profile  
 
PostPosted: Thu May 12, 2011 8:18 pm 
Offline
ZS Moderator
ZS Moderator
User avatar

Joined: Sun Mar 04, 2007 10:18 pm
Posts: 12562
Location: Greater New Orleans Area
Ah! This thread appears that it belongs in zombie combat tactics. I will move it there.

_________________
Duco Ergo Sum
Dictum sapienti sat est
Link to ZS Hall of Fame Forum
Link to Bank Rate.com Bank Ratings Lookup - Use this to see if your bank is healthy


Top
 Profile  
 
PostPosted: Thu May 12, 2011 9:02 pm 
Offline
ZS Donor
ZS Donor
User avatar

Joined: Wed May 12, 2010 10:06 am
Posts: 5225
Location: Maine
It would be impractical to wall in an entire farm, so I suggest some kind of walled compound built on a height of land with sleeping quarters, supplies, and maybe the animal pens, all surrounded by farm fields. The fields would provide sustenance, obviously, but they would also offer clear lines of sight/fire in case those pesky zeds attach en masse.

Folks would have to tend the fields during the day, so you'd need armed guards posted with each work party, as well as a few marksmen in watch towers inside the compound. People would hole up inside the compound at night. The zombies wouldn't be so much a danger during the day. Why? Because zombies are scarier at night, that's why.

If you're growing corn or other tall crops, there'd be about 2-3 months at the end of the growing season when the crops themselves would provide cover. That would be the most dangerous time of year. Just make sure that annoying couple that never seem to do their fair share, the drunkard who passed out on guard duty and got poor Johnny killed, and that womanizing bastard who nearly had his way with Suzie all draw harvest duty, year after year.

_________________
The Restless Dead http://zombiehunters.org/forum/viewtopic.php?f=113&t=80397

Image


Top
 Profile  
 
PostPosted: Fri May 04, 2012 10:39 am 
Offline

Joined: Fri May 04, 2012 10:26 am
Posts: 2
I figure maybe 6 or 7 large size shipping containers, arranged in a geometrical shape, with firing slots cut into them, and barbed wire running along the top edge. sleeping, eating, and other essentials inside, with POSSIBLY enough room for a helo to land (I wouldnt own the helo, but it would be beneficial if we could get word out to a rescue party). then, maybe have farmlands outside the walls, growing primarily rice and beans. not sure where we would get water from, someone help me out on that. 3 tactical watchtowers on top of the walls with marksmen in them, and a warning system inside to warn the field workers of an incoming attack. the program could be run adequetly with about 17-18 people, the more the merrier. keep livestock in a pen inside at night, and let them into the fields controlled during the day. the rice and beans wouldnt provide any cover for the zombies, and they have all the proteins and essential nutrients required for human survival. i figure with regular crop rotation and a steady water source, we could survive for possibly 50+ years. the only problem would be ammunition.


Top
 Profile  
 
PostPosted: Fri May 25, 2012 6:13 pm 
Offline
ZS Member
ZS Member
User avatar

Joined: Fri Nov 18, 2011 12:13 am
Posts: 766
Location: Aurora, CO.
ACEPATS wrote:
I figure maybe 6 or 7 large size shipping containers, arranged in a geometrical shape, with firing slots cut into them, and barbed wire running along the top edge. sleeping, eating, and other essentials inside, with POSSIBLY enough room for a helo to land (I wouldnt own the helo, but it would be beneficial if we could get word out to a rescue party). then, maybe have farmlands outside the walls, growing primarily rice and beans. not sure where we would get water from, someone help me out on that. 3 tactical watchtowers on top of the walls with marksmen in them, and a warning system inside to warn the field workers of an incoming attack. the program could be run adequetly with about 17-18 people, the more the merrier. keep livestock in a pen inside at night, and let them into the fields controlled during the day. the rice and beans wouldnt provide any cover for the zombies, and they have all the proteins and essential nutrients required for human survival. i figure with regular crop rotation and a steady water source, we could survive for possibly 50+ years. the only problem would be ammunition.


I like the idea of shipping containers (have even seen some people make them into nifty little homes. The problem would be finding enough containers to make a decent sized compound, and finding the equipment to arrange them as necessary (as well as knowing how to use that equipment, i.e. cranes etc.)

In all practicality, re-purposing an existing structure would probably be the better bet. Less time, energy, man-power, and risk involved when you don't have to create something from scratch. Farming would be tougher to pull off, as you would then need a way to fence off open land...but there is enough existing fencing material to do this. You could scavenge all the chain-link fence you'd need from around town (snipping the metal ties that hold the fence on the poles). Then all you need are some sort of poles, which you might be able to salvage as well, but that would take more work obviously.

It won't be impenetrable, but lets face it, no realistic compound will...unless you happen to find the perfect layout which only requires minimal modification. Then you could spend more time fortifying smaller areas instead of large spans of open space. In fact, now that I think about it, an apartment complex might be a pretty good choice. Many layouts are comprised of several buildings surrounding an open "common space" than could be used for farming/animal holding. The buildings could double as both a living space and a barrier between you and the outside. Then, all you would need to do is fortify the outter-most doors and windows, as well as fence off relatively small "openings" that lead into that central courtyard.


This is sort of what I am talking about

Image
Image
Image
Image


Last edited by shiddymunkie on Fri May 25, 2012 6:23 pm, edited 1 time in total.

Top
 Profile  
 
PostPosted: Fri May 25, 2012 6:22 pm 
Offline
*

Joined: Wed May 23, 2012 1:49 pm
Posts: 42
shiddymunkie wrote:
ACEPATS wrote:
I figure maybe 6 or 7 large size shipping containers, arranged in a geometrical shape, with firing slots cut into them, and barbed wire running along the top edge. sleeping, eating, and other essentials inside, with POSSIBLY enough room for a helo to land (I wouldnt own the helo, but it would be beneficial if we could get word out to a rescue party). then, maybe have farmlands outside the walls, growing primarily rice and beans. not sure where we would get water from, someone help me out on that. 3 tactical watchtowers on top of the walls with marksmen in them, and a warning system inside to warn the field workers of an incoming attack. the program could be run adequetly with about 17-18 people, the more the merrier. keep livestock in a pen inside at night, and let them into the fields controlled during the day. the rice and beans wouldnt provide any cover for the zombies, and they have all the proteins and essential nutrients required for human survival. i figure with regular crop rotation and a steady water source, we could survive for possibly 50+ years. the only problem would be ammunition.


I like the idea of shipping containers (have even seen some people make them into nifty little homes. The problem would be finding enough containers to make a decent sized compound, and finding the equipment to arrange them as necessary (as well as knowing how to use that equipment, i.e. cranes etc.)

In all practicality, re-purposing an existing structure would probably be the better bet. Less time, energy, man-power, and risk involved when you don't have to create something from scratch. Farming would be tougher to pull off, as you would then need a way to fence off open land...but there is enough existing fencing material to do this. You could scavenge all the chain-link fence you'd need from around town (snipping the metal ties that hold the fence on the poles). Then all you need are some sort of poles, which you might be able to salvage as well, but that would take more work obviously.

It won't be impenetrable, but lets face it, no realistic compound will...unless you happen to find the perfect layout which only requires minimal modification. Then you could spend more time fortifying smaller areas instead of large spans of open space. In fact, now that I think about it, an apartment complex might be a pretty good choice. Many layouts are comprised of several building surrounding an open "common space" than could be used for farming/animal holding. The building could double as both living space and a barrier between your compound and the outside. Then, all you would need to do is fortify the outter-most doors and windows, as well as fence off relatively small "openings" that lead into that central courtyard.


My wife wants to build a home out of shipping containers. I don't mind the idea so long as it looks nice. I don't want anything that looks like this.
[img]http://www.lifeslittlemysteries.com/llmbook.php[/img]
http://www.getcorded.com

_________________
http://www.getcorded.com


Top
 Profile  
 
PostPosted: Fri May 25, 2012 7:00 pm 
Offline
ZS Donor
ZS Donor
User avatar

Joined: Tue Sep 13, 2011 4:31 pm
Posts: 743
Location: San Francisco, CA
if I had the scratch, I'd buy this place: http://www.sfarmory.com/index.php All they do is film porn there now

_________________
-skelco
ZSC:015 Officer of Indeterminate Duty

"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."
-Hunter S. Thompson


Top
 Profile  
 
PostPosted: Fri May 25, 2012 11:31 pm 
Offline
User avatar

Joined: Sat May 19, 2012 12:33 pm
Posts: 16
For about $3,000 you can have a tornado disaster bunker put underground in your yard that can house a family of 4 for a few days. Being above ground is an easy target. Being out of Zombie sight is the safe place. If you recall Hogan's hero's TV show, the escape hatch at the end of the tunnel was hidden well too. So, if SHTF in your area, bug on down to the underground.

I know of a guy who has a cave. His bug out is living there with the bats and a raccoon family. Not my ideal place to have those types of neighbors. :lol:

_________________
You know JACK about ZOMBIES


Top
 Profile  
 
PostPosted: Sat May 26, 2012 8:34 am 
Offline
* * * * *

Joined: Wed Feb 10, 2010 8:16 pm
Posts: 6658
skelco wrote:
if I had the scratch, I'd buy this place: http://www.sfarmory.com/index.php All they do is film porn there now


I wonder what an acre goes for down there? Probably more than I will make in my life time.


Top
 Profile  
 
PostPosted: Sun May 27, 2012 12:44 am 
Offline
ZS Donor
ZS Donor
User avatar

Joined: Tue Sep 13, 2011 4:31 pm
Posts: 743
Location: San Francisco, CA
Blacksmith wrote:
skelco wrote:
if I had the scratch, I'd buy this place: http://www.sfarmory.com/index.php All they do is film porn there now


I wonder what an acre goes for down there? Probably more than I will make in my life time.

I know the armory went for much less than an equivalent amount of open land or even a similarly-sized commercial space because because it's a historical building that needs seismic retrofitting.

_________________
-skelco
ZSC:015 Officer of Indeterminate Duty

"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."
-Hunter S. Thompson


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ] 

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group